else if(parsed[0]=="/voch"&&parsed.length>1)
{
if(players[index].following!="")
{
send_reliable(players[index].peer_id,"you must stop following "+players[index].following+" first",2);
return;
}
if(parsed[1]==players[index].name)
{
send_reliable(players[index].peer_id,"you are trying to take care of yourself",2);
return;
}
int ind=get_player_index_from(parsed[1]);
if(ind>-1)
{

players[index].oldx=players[index].x;
players[index].oldy=players[index].y;
players[index].oldz=players[index].z;
players[index].oldmap=players[index].map;
players[index].following=players[ind].name;
players[index].invisible=false;
players[ind].follower=players[index].name;
players[index].following_on=true;
send_reliable(players[index].peer_id,"you ar voch ing "+players[ind].name+".",2);
send_reliable(players[ind].peer_id,""+players[index].name+"watching you",2);
send_reliable(players[index].peer_id,"followstart",0);
}
else send_reliable(players[index].peer_id,"that player could not be found",2);
}
}

else if(parsed[0]=="/nf"&&players[index].following!="")
{
int ind=get_player_index_from(players[index].following);
if(ind>-1) players[ind].follower="";
{
send_reliable(players[index].peer_id,"stopped following "+players[index].following,2);
move_player(players[index],players[index].oldmap,players[index].oldx,players[index].oldy,players[index].oldz);
send_reliable(players[index].peer_id,"followstop",0);
players[index].following="";

}
}

